Friday, February 23, 2024

China could develop warlike video games so as not to expose its soldiers to Western values

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The Chinese Communist Party and the People's Liberation Army have for several years understood the role that video games could play in their policy of communication, recruitment, and even training for its soldiers. But beyond these purely media aspects, video games are also a formidable ideological vector, and can, in this sense, represent a danger for the future of China, because the majority of "warlike" video games to which the Chinese military have gotten into the habit of playing to relax come from Western studios, and advocate values ​​such as democracy and freedom, which do not correspond to the ideology supported by the Chinese Communist Party. They can even, therefore, prove subversive for those who play them.

In any case, this is the thesis presented by Li Xiang, a professor and chief political advisor at Peking University , and also a CCP cadre, at the annual Conference of the Political Advisory Committee. The latter also called on the PLA and Chinese video game publishers to work together to produce military action and combat video games in a Chinese and non-Western historical framework, and which would respect the advocated ideology. by the PCC. These games could thus not only be used by the military in their free time, but also by young Chinese who could find a vocation for the profession of arms there.

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AceCombat 7 Defense News | Defense institutional communication | Public opinion
Warrior video games have reached a very high degree of realism on consoles and PCs.

LOGO meta defense 70 Defense News | Defense institutional communication | Public opinion

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Fabrice Wolf
Fabrice Wolfhttps://meta-defense.fr/fabrice-wolf/
A former French naval aeronautics pilot, Fabrice is the editor and main author of the Meta-defense.fr site. His areas of expertise are military aeronautics, defense economics, air and submarine warfare, and Akita inu.

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